Rendering Wireframe Using MentalRay ContourShader
Apart from the old method of rendering wireframes in maya through vector rendering, and rendering creased line, this one uses mentalray countour shaders
Making Blendshapes (Part1 - Beginner)
This is the first part of a multi-part tutorial on blendshapes.
Combine Toon Wireframe And Ambient Occlussion
People have continuously kept asking me how Ive got the effect of rendering a wireframe over the ambient occlusion. and this is what this tutorial is all about.
Ambient Occlusion - Using mib_amb_occlusion node
A breakdown on using ambient occulsion node in maya
Rendering Wireframe Using ToonShader
Apart from the old method of rendering wireframes in maya through vector rendering, and rendering creased line, this one uses toonshaders