New Desktop PC
A well balanced config for my work and bit of gaming..
Maya MEL Syntax Highlighting for Notepad++
Maya MEL Syntax Highlighting for notepad++ editor. Based on updated commands from Autodesk Maya 2013. Current Version 1.0 mel_syntax…
Reflecting on a Year Gone By – 2011
Yes its the last day of the year 2011 again! and once again I look back at the numerous amount of things I have witnessed, created and…
Reflecting on a Year Gone By – 2010
Yes its the last day of the year 2010 and its a warm embrace for 2011 indeed as i look back at the numerous amount of things i have…
Augmented Reality - The Code
In my last post on Augmented Reality 101, i had shown a sample of how the FLARToolkit outputs using Flash. Here i would like to share the…
Augmented Reality 101
Augmented Reality Test. Download the Marker File Here.. crunkMarker2.png Try the Demo Version (Requires a Webcam) Please give it time to…
Anti-aliasing Filters & Sampling
toonshader_set0 Background Information All CGI images are made of fundamental building blocks called pixels. a pixel is the smallest…
Terrain through GeoControl 2
I recently discovered this not so new software called geoControl which has just come out with version 2.. and has added a bunch of new…
Leading without Title
We are looking for a lot of people who have an infinite capacity to not know what cant be done - Henry Ford . Impossible is just an opinion…
Playing in The Mud (Mudbox 2009)
I finally managed to get my hands on a trial version of Mudbox today morning, and decided to do some stuff so that I could see what's new…
Realtime Shading with HLSL
For those who dont know what High Level Shader Language (HLSL) is a proprietary shading language made by Microsoft for use with Direct3D API.